The Cursed Crusade – His Review with Ian

Hack and slash, do it with your eyes open or closed, it doesn’t make a difference. Set in the fourth crusade, two compadres embark on a quest to… oh the plot is so boring and too obvious to talk about, but it has an added a rent-a-pope, rent-a-sultan and rent-a-byzantine empire throne descendants. Put it together and what have you got? A big middle-aged cliché developed by Kylotonn Games!
The fighting mechanic is jaded, you could build up various skill tree combinations of sword and sword, mace and sword, sword and shield which offer the possibilities of different attacks but to be honest, it doesn’t really matter, because if you hit one button repeatedly that will sort out most of those lazy, good for nothing enemies.
The world looks and feels like something out of PS2 land with poor graphics and environmental authenticity. There’s not a whole lot going on and trying to mask that fact, there is an overly dramatic score (which is brilliant, majestic and sweeping – I love the soundtrack) that doesn’t fit the game. Rather than a 57-piece orchestral cue welcoming two enemies waving their swords with their smiling faces, the audio that is really required are two triangles and a primary school recorder concert because that’s the amount of threat and difficulty which this game poses. The gore is poor, the blood is mud and I cannot fathom why this has a mature rating.

If you want a third person, medieval action adventure game about templar’s and heroes, the words Creed Revelations and Assassin’s spring to mind. I for one will be waiting for this to quench my templar slaying thirst.
Her Review with Tracey
In an opening cut-scene that lasts a staggering 8 minutes, gnarled templar Jean de Bayle leaves Jerusalem and the third crusade with a wooden chest that is full of amazing relics which apparently are the key to ascension… but rather look like driftwood to me and heads for France. Okay, lets get fighting. Oh, wait another 5 minute cut-scene; well go on then, where are we now? France with Denz de Bayle - his son who has lost his lands, his castle and his mother since his father returned from the Crusade. Donning his father’s tatty templar tunic, Denz joins a ruthless band of merry mercenaries in the hope of becoming recruited onto the next crusade in the hope of finding his father…. EH???
Hang on… How did he get his fathers tunic if he’s missing?
And so begins the most confusing, boring, hammy and unsatisfying game you’ll play this year. Clearly I wasn’t listening to the melodramatic tones of the narrator. It’s like watching a dated history re-enactment video at school with names and dates and battles and locations and weapons and consequences and….


To be a templar means to carry a curse that has been passed on for generations. How you get it I have no idea but one deadly curse later and you’re guaranteed to wind up in hell when you die. In the meantime, it’s pretty useful for increasing your speed and strength as well as leaning new abilities as you soak up then unleash the power of hell and all its fiery attributes. One tier on your curse gauge slowly refills over time but the other two get topped up when you’re fighting before the full effects kick in automatically. Those who activate the curse are the only ones who see the world turn to hell as your petty thief Spanish companion exclaims “How is it I can destroy walls with my bare hands? Why do I see the burnt men and the flaming skeletons?” Everyone else will just regard you as being bigger faster stronger and apparently, this also applies to horses.

It all feels a bit a of mash up of every obvious thing we’ve ever learnt about templars or the crusades with added things made up on the spot with no sense of realism. So maybe this game isn’t about creating a sense of atmosphere where battle is fierce and requires a quick brain as well as a quick hand – but then why the arduous cut-scenes that so desperately try to create drama, tension and historical accuracy? From stony castles, to the gardens of the Byzantine Empire and the desert sands of Syria, there are glimpses of real beauty and artwork before the environment rips away to become a hellish lava pit but stick a sword in someone and it’s graphically lame as there’s no sense of impact.
Too long cut scenes that offer a complicated and conflicting story that leaves you feeling so haven’t got a clue what’s going on, combined with simple, unresponsive battle scenes, hammy and unconvincing characters and no sense of fun, achievement or satisfaction to be found anywhere - this actually is my idea of what my own personal gaming hell could be so maybe The Cursed Crusade is the most accurately titled game this year.
The The Cursed Crusade is out now, available on Xbox360, Playstation 3 and PC.